using Helion.Resources.Definitions.Decorate.States;
using Helion.World.Entities.Definition.States;

namespace Helion.World.Entities.Definition.Composer;

public class UnresolvedGotoFrame
{
    public readonly EntityFrame EntityFrame;
    public readonly ActorFrame ActorFrame;

    public UnresolvedGotoFrame(EntityFrame entityFrame, ActorFrame actorFrame)
    {
        EntityFrame = entityFrame;
        ActorFrame = actorFrame;
    }
}
